- Uncover the secrets of Amalur in hundreds of hours of immersive gameplay, from the vibrant city of Rathir to the vast region of Dalentarth to the grim dungeons of the Brigand Hall Caverns..
- Rescue a world torn apart by a vicious war and control the keys to immortality as the first warrior ever to be resurrected from the grips of death. Turn your lack of a destiny to your advantage and harness e as a weapon..
- Explore deep levels of lore in a universe steeped in 10,000 years of fiction created by New York Times bestselling author R.A. Salvatore..
- Customize your play in a dynamic combat system that delivers some of the most intense and responsive action ever seen in an RPG..
- Seamlessly integrate magical and melee attacks as you take on scores of enemies in grand fight sequences and finish them off with brutal eshift kills..
- Build the character you've always wanted with the revolutionary new Destiny system that allows you to continuously evolve your character class to your style of play..
- Create and modify your hero with millions of combinations of skills, abilities, weapons and pieces of armor..
Kingdoms of Amalur: Reckoning is a single player Action
Role-playing Game (RPG) set in the brand-new game fantasy
universe of Amalur. The game features an expansive Open World
game environment, the unique "Destinies" system that limits
character development only by the combination of equipped spells
and items carried, intuitive yet challenging combat, a robust
crafting system and a range of special attacks. Additional
features include: the written and design talents of R.A.
Salvatore, Todd McFarlane and Ken Rolston; dramatic special and
metered attacks; as well as multiple in-game races.
Kingdoms of Amalur: Reckoning game logo
Amalur: a New RPG Realm with an Proven Pedigree
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Kingdoms of Amalur: Reckoning takes place in Amalur, an all-new
game universe inhabited by various races of beings and filled
with thousands of years of history. This deep fantasy based world
is the brainchild of best-selling Fantasy and Science Fiction
author R.A. Salvatore and the combined talents of Todd McFarlane,
the creator of the Spawn series, Ken Rolston, the lead designer
of The Elder Scrolls III: Morrowind and The Elder Scrolls IV:
Oblivion, and the team at Big Huge Games. Reckoning bears the
hallmarks of each of these visionaries, melding an epic,
master-crafted storyline, rich graphics and heart-stopping
animations, and compelling open-world exploration. In addition to
being the setting for Reckoning, this rich world will also serve
as a base for a future trans-media entertainment experience,
including books, toys, comics, and a planned MMORPG (Massively
Multiplayer Online RPG) video game yet be announced.
Combat against a huge charging boss in Kingdoms of Amalur:
Reckoning An all-new Action RPG adventure and universe.
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Gameplay
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Kingdoms of Amalur: Reckoning is a single player Action RPG that
blends a new approach to character development with intuitive,
yet challenging real-time combat. Characters enter the game as
something of a blank slate after they are resurrected from death
by the mysterious "Well of Souls" following a grand in-game
conflict. Spurning the rigid character class systems commonly
used in RPGs for the development of characters, the game instead
focuses on player-shaped "destines" which hinge on the chosen
combinations of abilities and equipped items and weapons attached
to their character as the game progresses. With no traditional
classes these are blended as the play wishes. This along with a
large item inventory limit and a robust crafting system for
creating new items, allows for a nearly limitless number of
possible character paths, or destinies.
Active combat plays a major role in the game as players explore
the Open World environment of the game on quests that bring them
into contact with all manner of creatures. Regardless of
character paths, all characters have access to primary and
secondary weapons as well as magic. Unique attacks are tied to
your choice of weapons, armor and strategies. The game also
features powerful slow-motion attack rtunities called
"eshift Kills" triggered by specific situations and/or
equipped items. These devastating attacks are measured out as
players time moves to a separate "e Energy" power meter.
Additional features include unscripted real-time battles against
large-scale enemies, melee and ranged weapons and enemy tagging
abilities for ranged or delayed attacks.
Additional Screens
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Merged magic and melee combat in Kingdoms of Amalur: Reckoning
Seamless melee & magic.
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A female Dark Elf character from Kingdoms of Amalur: Reckoning
Multiple races & race varieties.
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Standing before the Well of Souls in Kingdoms of Amalur:
Reckoning A beautiful Open World.
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A unique armor and weapons combination from Kingdoms of Amalur:
Reckoning Unique character customization.
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